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Year 11 Specialist (Unit 1 & 2) Transformations of the plane

Linear transformations

20 practice questions 0 video lessons Theory + worked examples

Learn linear transformations for Year 11 Specialist Mathematics in Queensland (QCAA). A linear transformation moves every point of the plane using a single two-by-two matrix, and the columns of that matrix are simply the images of the two basis directions.

You will learn to find the image of a point or a whole polygon, build the matrix from where the basis vectors go, use the linearity rules, and see why the origin stays fixed and how the determinant scales area — the groundwork for reflections, rotations and dilations later in the course.

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Theory

A linear transformation of the plane sends each point \((x,y)\) to an image \((x',y')\) using a \(2\times2\) matrix, written \(T(\mathbf{x})=A\mathbf{x}\). In Year 11 Specialist Mathematics (QCAA, Queensland) the columns of \(A\) are the images of the basis vectors, the origin stays fixed, and polygons are transformed vertex by vertex.

A linear transformation \(T\) of the plane maps each point (or position vector) \(\mathbf{x}=(x,y)\) to an image \(\mathbf{x}'=(x',y')\) by multiplying by a fixed \(2\times2\) matrix \(A\): you write \(T(\mathbf{x})=A\mathbf{x}\) and evaluate it with the row-by-column rule.

The columns of \(A\) are the images of the two basis vectors \(\mathbf{i}=(1,0)\) and \(\mathbf{j}=(0,1)\): the first column is \(T(\mathbf{i})\) and the second column is \(T(\mathbf{j})\). So if you know where \(\mathbf{i}\) and \(\mathbf{j}\) go, you can build \(A\) by placing those images as columns.

Every linear transformation is linear: \(T(\mathbf{u}+\mathbf{v})=T(\mathbf{u})+T(\mathbf{v})\) and \(T(k\mathbf{v})=k\,T(\mathbf{v})\). A consequence is that the origin maps to itself, \(T(\mathbf{0})=\mathbf{0}\); straight lines stay straight, so a translation (which moves the origin) is not a linear transformation.

To transform a polygon, apply \(A\) to each vertex and join the image points in the same order. The unit square maps to a parallelogram whose area equals \(|\det A|\), the area scale factor of the transformation.

Image of the unit square under a linear transformation The unit square with corners (0,0),(1,0),(1,1),(0,1) is mapped by the matrix with columns (3,0) and (1,2) to a parallelogram with corners (0,0),(3,0),(4,2),(1,2). The basis vector i maps to the arrow (3,0) and j maps to the arrow (1,2). x y i j T(i) T(j)
The unit square (dashed) maps to a parallelogram; the basis vectors \(\mathbf{i},\mathbf{j}\) map to the arrows \(T(\mathbf{i})=(3,0)\) and \(T(\mathbf{j})=(1,2)\), the columns of \(A\).
Columns of A are the images of the basis vectors The matrix A with first column (3,0) and second column (1,2). The first column is the image of the basis vector i and the second column is the image of j. A = 3 1 0 2 image of i image of j T(i) = (3, 0) T(j) = (1, 2) A = [ T(i) | T(j) ]
The columns of \(A=\begin{pmatrix}3&1\\0&2\end{pmatrix}\) are the images of \(\mathbf{i}\) and \(\mathbf{j}\): \(A=[\,T(\mathbf{i})\mid T(\mathbf{j})\,]\).

A linear transformation applies the matrix \(A\) to the position column vector:

\[ \begin{pmatrix}x'\\y'\end{pmatrix} = \begin{pmatrix}a&b\\c&d\end{pmatrix}\begin{pmatrix}x\\y\end{pmatrix} = \begin{pmatrix}ax+by\\cx+dy\end{pmatrix} \]
x=ax+by

The columns of \(A\) are the images of the basis vectors, so \(A\) is built from where \(\mathbf{i}\) and \(\mathbf{j}\) go:

\[ A = \big[\; T(\mathbf{i}) \;\big|\; T(\mathbf{j}) \;\big], \qquad T(\mathbf{i}) = \begin{pmatrix}a\\c\end{pmatrix},\quad T(\mathbf{j}) = \begin{pmatrix}b\\d\end{pmatrix} \]
A=[T(i)|T(j)]

The linearity properties let you combine known images:

\[ T(\mathbf{u}+\mathbf{v}) = T(\mathbf{u})+T(\mathbf{v}), \qquad T(k\mathbf{v}) = k\,T(\mathbf{v}) \]
T(kv)=kT(v)
Origin fixed, area scaled. Every linear transformation fixes the origin, \(T(\mathbf{0})=\mathbf{0}\), and multiplies areas by \(|\det A|\). A translation moves the origin, so it is not linear.

How to find the image of a point

  1. Write the point as a column vector \(\begin{pmatrix}x\\y\end{pmatrix}\), placing it to the right of the matrix \(A\).
  2. Multiply row by column: the top entry is \(ax+by\) and the bottom entry is \(cx+dy\).
  3. Simplify the arithmetic in each entry to get the image column \(\begin{pmatrix}x'\\y'\end{pmatrix}\).
  4. Write the image as a point \((x',y')\). For a polygon, repeat for every vertex and join the images in order; to build \(A\), place \(T(\mathbf{i})\) and \(T(\mathbf{j})\) as its columns.
Example 1 — Image of a point
Find the image of the point \((2,4)\) under the linear transformation with matrix \(A=\begin{pmatrix}3&1\\2&-1\end{pmatrix}\).
Solution

Write \(A\) times the point as a column vector, then multiply row by column:

\(\begin{pmatrix}x'\\y'\end{pmatrix}\)\(=\)\(\begin{pmatrix}3&1\\2&-1\end{pmatrix}\begin{pmatrix}2\\4\end{pmatrix}\)
\(=\)\(\begin{pmatrix}3\times2+1\times4\\ 2\times2+(-1)\times4\end{pmatrix}\)
\(=\)\(\begin{pmatrix}6+4\\ 4-4\end{pmatrix}\)
\(=\)\(\begin{pmatrix}10\\0\end{pmatrix}\)

The image is \((10,0)\).

Example 2 — Build the matrix from the basis images
A linear transformation sends \(\mathbf{i}=(1,0)\) to \((4,-1)\) and \(\mathbf{j}=(0,1)\) to \((2,3)\). Find its matrix \(A\).
Solution

The image of \(\mathbf{i}\) is the first column of \(A\) and the image of \(\mathbf{j}\) is the second column:

\(\text{image of }\mathbf{i}=(4,-1)\)\(\Rightarrow\)\(\text{column }1\)
\(\text{image of }\mathbf{j}=(2,3)\)\(\Rightarrow\)\(\text{column }2\)
\(A\)\(=\)\(\begin{pmatrix}4&2\\-1&3\end{pmatrix}\)

\(A=\begin{pmatrix}4&2\\-1&3\end{pmatrix}\).

Example 3 — Using linearity
A linear transformation \(T\) satisfies \(T(\mathbf{u})=(2,5)\) and \(T(\mathbf{v})=(1,-2)\). Find \(T(3\mathbf{u}-\mathbf{v})\).
Solution

Apply the linearity rules \(T(\mathbf{u}+\mathbf{v})=T(\mathbf{u})+T(\mathbf{v})\) and \(T(k\mathbf{v})=k\,T(\mathbf{v})\):

\(T(3\mathbf{u}-\mathbf{v})\)\(=\)\(3\,T(\mathbf{u})-T(\mathbf{v})\)
\(=\)\(3\begin{pmatrix}2\\5\end{pmatrix}-\begin{pmatrix}1\\-2\end{pmatrix}\)
\(=\)\(\begin{pmatrix}6\\15\end{pmatrix}-\begin{pmatrix}1\\-2\end{pmatrix}\)
\(=\)\(\begin{pmatrix}6-1\\15-(-2)\end{pmatrix}\)
\(=\)\(\begin{pmatrix}5\\17\end{pmatrix}\)

\(T(3\mathbf{u}-\mathbf{v})=(5,17)\).

Example 4 — Image of the unit square
The unit square has corners \((0,0),(1,0),(1,1),(0,1)\). Find its image under \(A=\begin{pmatrix}3&1\\0&2\end{pmatrix}\) and state the area of that image.
Solution

The corners \((1,0)\) and \((0,1)\) are \(\mathbf{i}\) and \(\mathbf{j}\), so their images are the columns of \(A\); the origin is fixed. Multiply each corner:

\((0,0)\)\(\to\)\((0,0)\)
\((1,0)\)\(\to\)\((3,0)\)
\((1,1)\)\(\to\)\((3\times1+1\times1,\ 0\times1+2\times1)=(4,2)\)
\((0,1)\)\(\to\)\((1,2)\)

The image is the parallelogram \((0,0),(3,0),(4,2),(1,2)\). Its area is the scale factor \(|\det A|\):

\(\det A\)\(=\)\(3\times2-1\times0\)
\(=\)\(6\)

The image is the parallelogram \((0,0),(3,0),(4,2),(1,2)\), with area \(6\).

Image of the unit square under a linear transformation The unit square with corners (0,0),(1,0),(1,1),(0,1) is mapped by the matrix with columns (3,0) and (1,2) to a parallelogram with corners (0,0),(3,0),(4,2),(1,2). The basis vector i maps to the arrow (3,0) and j maps to the arrow (1,2). x y i j T(i) T(j)

Common pitfalls

Putting the basis images as rows. Watch out: \(T(\mathbf{i})\) and \(T(\mathbf{j})\) are the columns of \(A\), not the rows. Stack each image vertically down a column.
Multiplying in the wrong order. The point goes on the right: compute \(A\mathbf{x}\), not \(\mathbf{x}A\). The top image entry is \(ax+by\) and the bottom is \(cx+dy\).
Thinking a translation is linear. A shift such as \((x,y)\to(x+3,y)\) moves the origin, so it cannot be written as \(A\mathbf{x}\). Every linear transformation fixes the origin.
Transforming only some vertices. To map a polygon you must apply \(A\) to every vertex, then join the images in the same order — missing one distorts the shape.

Frequently asked questions

What is a linear transformation in Specialist Maths?

It is a map \(T\) of the plane that sends each point \((x,y)\) to an image using a fixed \(2\times2\) matrix \(A\), written \(T(\mathbf{x})=A\mathbf{x}\).

How do you find the image of a point under a matrix?

Write the point as a column vector to the right of \(A\) and multiply row by column: the image is \(\begin{pmatrix}ax+by\\cx+dy\end{pmatrix}\).

Why are the columns of A the images of i and j?

Because \(A\mathbf{i}\) picks out the first column and \(A\mathbf{j}\) picks out the second column, so \(A=[\,T(\mathbf{i})\mid T(\mathbf{j})\,]\). This lets you build \(A\) from where \(\mathbf{i}\) and \(\mathbf{j}\) go.

Does the origin always stay fixed?

Yes. For any matrix \(A\), \(A\mathbf{0}=\mathbf{0}\), so a linear transformation always maps the origin to itself. A translation moves the origin and is therefore not linear.

How do you transform a polygon?

Apply the matrix to each vertex separately, then join the image points in the same order. The unit square becomes a parallelogram.

What does the determinant tell you about a transformation?

The area of an image is \(|\det A|\) times the original area, so \(|\det A|\) is the area scale factor of the transformation.